September 23, 2009

THR3aD #004

Finally it's out!



New release, entirely dedicated to Condivisione Creativa 2 [the kitchen, in less words].

Run to "free" download the e-zine!

LINK >>

August 2, 2009

Living-Room


Year: 2009
Software: Modo 401
Notes:
Just to test new Modo 401 features [fur, double environment, render curves, assets].

And now, forget about it! I'm not exactly that kind of 3D illustrator... :P

July 13, 2009

The Fountain




Year:
2009
Softwares:
Modo 401 - Zbrush 2 - Photoshop CS3
Notes:
Sometimes I use to fish in my neverending WIPs folder and find time and desire to finish some scene. This model was built to test Modo 302 sculpting module, but I drop it after a couple of hours. But when Modo 401 came out, I gave to this scene another chance to reach the final render result.

June 29, 2009

Rustic Kitchen



Year: 2009
Softwares: Modo 302, Cinema 4D, Maya, Photoshop CS3
Notes:
Official links to the project:

Screenshots:
Kitchen and detail.

Apple basket

First version for the door handle.

But the original concept was too many "artistic" for a rustic kitchen, so the first model was replaced with this "new" version.

Vegetables!

June 24, 2009

Move-brush-smooth-pinch, move-brush-smooth-pinch, move...

Two new sculpting test for my new topology. 2 or 3 edges must be edit, but at the moment my new mesh works very well.

Old friend!


Hi, fatbooooy!


Of course, Modo for base mesh and level 1 sculpting and Zbrush for refinements. 2 Hours each.

And yes, it's time to think about a denture :)

Just a little Modo render [I don't think I like Modo 302 sss... I miss misss_fast_skin...]:



This one is the new background of my temporary website [take a look, if you don't have anything to do :)]

June 20, 2009

Topology rebirth

Back to my puppets! New characters in my yard, but first of all I revisited my base meshes [some annoyance in last models]. At the moment, only the head is optimized while the body is under my tools.

Just two fast little sketches to test my new topology (I think I saved 1 million polygons too :P ). Modo and Zbrush.



March 22, 2009

Exploring new meshes...

A little remake for "explorer" character. Just a new body and new proportion for an old friend [and yes, hard work because of the reel...]



February 18, 2009

Cucina Rustica - new models and UV crusade

A couple of new objects for the project:


a dish-rack



and a more appropriate handle



Too many screenshots for UV unwrapping, so I post just one of them:




For everything I left out: CONDIVISIONE CREATIVA 2

January 14, 2009

Cucina Rustica - WIP

This is the last project I started with a few friends from PSDR evolution community. The mission is to render the next THR3aD cover, named CONDIVISIONE CREATIVA 2.

We are actually modeling a 1900 inspired italian kitchen, everyone with own tool: Modo, Maya, Cinema 4D. Rendering in Modo [by me]

This is the point:



A few screenshot from my work:



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